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IPhone 6, iPhone 6s, iPhone 7, iPhone 8: 750x1334 IPhone 5, iPhone 5s, iPhone 5c, iPhone SE: 640x1136 IPhone: iPhone 2G, iPhone 3G, iPhone 3GS: 320x480 My recommendation: Go play the Olympus 2207 total conversion mod for Fallout 2 instead if you haven't already.MacBook Pro 13.3" Retina, MacBook Air 13" Retina, MacBook Air 13.3"(2020, M1): 2560x1600 Dual monitor: At some point, the game became too tiring for me and I put it down.
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The quests are unbalanced and the combat system feels even clunkier than in Fallout 1. Independent exploration is neither encouraged nor rewarded, and there are hardly any interesting locations.
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This means that you have to constantly travel back and forth, which quickly becomes annoying due to the increasingly frequent and difficult random encounters. The flow of the game is completely lost this way, as virtually no quest can be completed without visiting at least two maps. With today's technical capabilities, something larger could have been built. Just like in Fallout, the game consists of a lot of individual, small maps separated by a travel system that triggers random encounters. I clicked through most of the dialog because it didn't appeal to me and I couldn't care less about the characters. The game tries hard to be funny, but it comes across rather silly instead. The Soviet setting seems like a good idea, but is completely destroyed by the imposed and artificial humor. Technically, Trudograd is far ahead of the aforementioned titles, but not in terms of gameplay or atmosphere. It simply has too many shortcomings to be considered a successor to Fallout 1/2.
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Technically, Trudograd is The game is okay, but nothing more.
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